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Tips and Tricks

[Valheim] Daftar Kode-Kode Console (Cheat Dan Non Cheat)

Seperti game genre survival lainnya, Valheim memiliki fitur console di dalam game agar para pemain dapat memasukkan kode-kode command. Mayoritas kode-kode ini merupakan cheat, membuat kalian seperti “dewa” mengontrol hampir mayoritas fitur-fitur dalam game. Kalian dapat menggunakan kode-kode cheat ini secara bebas dalam mode single player untuk mempermudah pengalaman bermain kalian. Kode-kode ini dapat juga digunakan di mode multiplayer apabila kalian adalah pemilik server atau diberikan akses untuk menggunakannya dari pemilik server.

Cara Mengakses Console di Valheim

Saat di dalam game, tekan tombol F5 pada keyboard untuk mengeluarkan tampilan console. Setiap kalian selesai menggunakan console dapat menekan tombol ESC atau F5 kembali. Semua kode diketik secara langsung dan menggunakan spasi jika lebih dari 1 kata, tidak memerlukan tanda ” “.

Berikut Adalah Daftar Kode-Kode Console (Non Cheat)

help – menampilkan seluruh daftar kode console tersedia.
save – memaksa game untuk melakukan save.
ping – ping server dan tampilkan informasi delay dalam millisecond.
info – tampilkan system info (render threading mode dan allocated memory).
lodbias [0-5] – mengatur draw distance server

kick [name/ip/userID] – menendang pemain tertentu dari server.
ban [name/ip/userID] – block pemain tertentu dari server.
unban [name/ip/userID] – melepas block pemain tertentu.
banned – tampilkan daftar para pemain yang diblock dari server ini.


Berikut Adalah Daftar Kode-Kode Console (Cheat)

imacheater – mengaktifkan/mengnonaktifkan kode-kode cheat.
spawn [ItemName] [Amount] [Level] – memunculkan item tertentu beserta jumlah dan level yang diinginkan. Contoh: spawn Boar 5 3, maka di hadapanmu akan muncul 5 ekor Boar level 3 (bintang 2).
debugmode – mengaktifkan/mengnonaktifkan Creative Mode.
god – mengaktifkan/mengnonaktifkan God Mode (tidak dapat mati, one-hit-kill semua musuh).
ghost – mengaktifkan/mengnonaktifkan Ghost Mode (para musuh tidak melihat karakter milikmu).
freefly – mengaktifkan/mengnonaktifkan freefly drone camera view.

pos – menampilkan koordinat lokasi kamu saat ini.
goto [x],[z] atau goto [x],[y],[z] – menteleport karakter milikmu ke koordinat tertentu.
location – mengatur lokasi spawn terbaru.

heal – memulihkan HP karakter hingga penuh.
puke – mengatur ulang kenyang/lapar, mengembalikan ke status awal HP/Stamina
raiseskill [skill] [amount] – meningkatkan level skill tertentu dengan angka tertentu.
resetskill [skill] – mengatur level skill tertentu menjadi 0.
resetcharacter – mengatur uang skill dan inventory karakter milikmu.
hair – menghapus rambut karakter milikmu selamanya.
beard – menghapus jenggot karakter milikmu selamanya.
model [0-1] – merubah model karakter dari laki-laki menjadi perempuan.

exploremap – menghapus kabut seluruh peta.
resetmap – mengatur ulang seluruh peta dan lokasi yang pernah dijelajahi.
wind [angle 0-360] [intensity 0-1] – mengatur angin dengan sudut dan kecepatan tertentu.
resetwind – mengatur ulang angin ke setting awal.

tod [0-1] – mengatur waktu. 0 dan 1 adalah tengah malam; 0.5 adalah siang hari.
tod -1 – mengatur ulang waktu ke setting awal.
skiptime [seconds] – mempercepat waktu, dengan memasukkan angka tertentu.
sleep – mempercepat waktu dengan melewati 1 hari.

killall – membunuh semua musuh di sekitar kita.
tame – menjinakkan semua binatang jinak di sekitar kita.
removedrops – menghapus semua item di lantai sekitar kita.

event [name] – memulai event tertentu. Contoh: event wolves.
stopevent – menghentikan event tertentu.
randomevent – memulai sebuah event acak.

players [num] – mengatur tingkat kesulitan berdasarkan dari jumlah pemain. 1 player = kosong. 0 untuk mereset.
ffsmooth [0-1] – mengatur kehalusan freefly camera.
setkey [name] – mengatur global key terbaru.
resetkeys [name] – mengatur ulang key tertentu.
listkeys – menampilkan daftar seluruh global key.
env [env] – mengatur debug environment.
resetenv – mengatur ulang debug environment.
dpsdebug – mengaktifkan/mengnonaktifkan tampilan damage-per-second debug.


Berikut Adalah Kode-Kode Creative Mode (Cheat)

Untuk mengaktifkan Creative Mode dalam Valheim, ketik debugmode pada console (tekan F5). Kamu harus mengaktifkan kode cheat terdahulu dengan mengetik imacheater.

Dengan Creative Mode diaktifkan, kalian dapat melakukan beberapa hal:

  • Tekan tombol Z untuk mengaktifkan/mengnonaktifkan Flying Mode.
  • Tekan tombol K untuk membunuh seluruh musuh di sekitar.
  • Tekan tombol B untuk mengaktifkan/mengnontaktifkan mode No Placement Cost.

Dengan mode “No Placement Cost” diaktifkan, kalian dapat memperbaikin peralatan dan equipment milikmu tanpa harus menggunakan sebuah Workbench; dan kalian dapat membuat item apapun di dalam game secara gratis!

Hal ini membuat Creative Mode jauh lebih nyaman dibandingkan dengan cara memunculkan item-item dengan menggunakan kode spawn.


Daftar Kode-Kode Item Spawn

Untuk memunculkan sebuah item, musuh, NPC dan lainnya di Valheim, kalian harus mengetik imacheater terdahulu di console. Setelah aktif, kalian dapat mengetik kode tertentu, diikuti dengan jumlah, dan level item tersebut jika tersedia. Contoh: spawn Coins 100; atau spawn Boar 5 3 (akan muncul 5 ekor Boar level 3 / bintang 2).

Berikut adalah seluruh daftar kode spawn tersedia dalam Valheim saat ini:

A

  • Amber
  • AmberPearl
  • ancientbarkspear_projectile
  • AncientSeed
  • aoe_nova
  • ArmorBronzeChest
  • ArmorBronzeLegs
  • ArmorIronChest
  • ArmorIronLegs
  • ArmorLeatherChest
  • ArmorLeatherLegs
  • ArmorPaddedCuirass
  • ArmorPaddedGreaves
  • ArmorRagsChest
  • ArmorRagsLegs
  • ArmorTrollLeatherChest
  • ArmorTrollLeatherLegs
  • ArmorWolfChest
  • ArmorWolfLegs
  • ArrowBronze
  • ArrowFire
  • ArrowFlint
  • ArrowFrost
  • ArrowIron
  • ArrowNeedle
  • ArrowObsidian
  • ArrowPoison
  • ArrowSilver
  • ArrowWood
  • AtgeirBlackmetal
  • AtgeirBronze
  • AtgeirIron
  • AxeBlackMetal
  • AxeBronze
  • AxeFlint
  • AxeIron
  • AxeStone

B

  • Barley
  • BarleyFlour
  • BarleyWine
  • BarleyWineBase
  • barrell
  • Battleaxe
  • bed
  • bee_aoe
  • beech_log
  • beech_log_half
  • Beech_Sapling
  • Beech_small1
  • Beech_small2
  • Beech_Stub
  • Beech1
  • BeechSeeds
  • Beehive
  • BeltStrength
  • Birch_log
  • Birch_log_half
  • Birch1
  • Birch1_aut
  • Birch2
  • Birch2_aut
  • BirchStub
  • BlackMetal
  • BlackMetalScrap
  • blastfurnace
  • Blob
  • blob_aoe
  • BlobElite
  • Bloodbag
  • BloodPudding
  • Blueberries
  • BlueberryBush
  • Boar
  • Boar_piggy
  • boar_ragdoll
  • BombOoze
  • BoneFragments
  • Bonemass
  • bonemass_aoe
  • bonemass_throw_projectile
  • BonePileSpawner
  • bonfire
  • BossStone_Bonemass
  • BossStone_DragonQueen
  • BossStone_Eikthyr
  • BossStone_TheElder
  • BossStone_Yagluth
  • Bow
  • bow_projectile
  • bow_projectile_fire
  • bow_projectile_frost
  • bow_projectile_needle
  • bow_projectile_poison
  • BowDraugrFang
  • BowFineWood
  • BowHuntsman
  • Bread
  • Bronze
  • BronzeNails
  • bronzespear_projectile
  • bucket
  • Bush01
  • Bush01_heath
  • Bush02_en

C

  • CapeDeerHide
  • CapeLinen
  • CapeLox
  • CapeOdin
  • CapeTest
  • CapeTrollHide
  • CapeWolf
  • CargoCrate
  • Carrot
  • CarrotSeeds
  • CarrotSoup
  • Cart
  • CastleKit_braided_box01
  • CastleKit_groundtorch
  • CastleKit_groundtorch_green
  • CastleKit_groundtorch_unlit
  • CastleKit_pot03
  • Chain
  • charcoal_kiln
  • Chest
  • Chitin
  • Cloudberry
  • CloudberryBush
  • Club
  • Coal
  • Coins
  • CookedLoxMeat
  • CookedMeat
  • Copper
  • CopperOre
  • Crow
  • CryptKey
  • Crystal
  • cultivate
  • Cultivator

D

  • Dandelion
  • dead_deer
  • Deathsquito
  • Deathsquito_sting
  • Deer
  • deer_ragdoll
  • DeerGodExplosion
  • DeerHide
  • DG_Cave
  • DG_ForestCrypt
  • DG_GoblinCamp
  • DG_MeadowsFarm
  • DG_MeadowsVillage
  • DG_SunkenCrypt
  • digg
  • digg_v2
  • Dragon
  • dragon_ice_projectile
  • DragonEgg
  • dragoneggcup
  • DragonTear
  • Draugr
  • draugr_arrow
  • draugr_axe
  • draugr_bow
  • draugr_bow_projectile
  • Draugr_Elite
  • Draugr_elite_ragdoll
  • Draugr_ragdoll
  • Draugr_Ranged
  • Draugr_ranged_ragdoll
  • draugr_sword
  • dungeon_forestcrypt_door
  • dungeon_sunkencrypt_irongate

E

  • Eikthyr
  • eikthyr_ragdoll
  • ElderBark
  • Entrails
  • eventzone_bonemass
  • eventzone_eikthyr
  • eventzone_gdking
  • eventzone_goblinking
  • eventzone_moder
  • EvilHeart_Forest
  • EvilHeart_Swamp

F

  • Feathers
  • Fenring
  • Fenring_ragdoll
  • fermenter
  • FineWood
  • FirCone
  • fire_pit
  • FireFlies
  • FirTree
  • FirTree_log
  • FirTree_log_half
  • FirTree_oldLog
  • FirTree_Sapling
  • FirTree_small
  • FirTree_small_dead
  • FirTree_Stub
  • Fish1
  • Fish2
  • Fish3
  • Fish4_cave
  • FishCooked
  • FishingBait
  • FishingRod
  • FishingRodFloat
  • FishingRodFloatProjectile
  • FishRaw
  • FishWraps
  • Flametal
  • FlametalOre
  • Flax
  • Flies
  • Flint
  • flintspear_projectile
  • ForestTroll_ragdoll
  • forge
  • forge_ext1
  • forge_ext2
  • forge_ext3
  • forge_ext4
  • forge_ext5
  • forge_ext6
  • FreezeGland
  • fx_backstab
  • fx_boar_pet
  • fx_creature_tamed
  • fx_crit
  • fx_deathsquito_hit
  • fx_deatsquito_death
  • fx_dragon_land
  • fx_drown
  • fx_eikthyr_forwardshockwave
  • fx_eikthyr_stomp
  • fx_float_hitwater
  • fx_float_nibble
  • fx_gdking_rootspawn
  • fx_goblinbrute_groundslam
  • fx_goblinking_beam_hit
  • fx_goblinking_meteor_hit
  • fx_goblinking_nova
  • fx_GP_Activation
  • fx_GP_Player
  • fx_GP_Stone
  • fx_guardstone_activate
  • fx_guardstone_deactivate
  • fx_guardstone_permitted_add
  • fx_guardstone_permitted_removed
  • fx_leviathan_leave
  • fx_leviathan_reaction
  • fx_Lightning
  • fx_lox_death
  • fx_lox_hit
  • fx_Potion_frostresist
  • fx_shaman_fireball_expl
  • fx_shaman_protect
  • fx_sw_addflax
  • fx_sw_produce
  • fx_tentaroot_death
  • fx_tombstone_destroyed
  • fx_totem_destroyed
  • fx_vines_hit
  • fx_WaterImpact_Big
  • fx_wolf_pet

G

  • gd_king
  • gdking_Ragdoll
  • gdking_root_projectile
  • Ghost
  • GlowingMushroom
  • Goblin
  • goblin_banner
  • goblin_bed
  • Goblin_Dragdoll
  • goblin_fence
  • goblin_pole
  • goblin_pole_small
  • goblin_roof_45d
  • goblin_roof_45d_corner
  • goblin_roof_cap
  • goblin_stairs
  • goblin_stepladder
  • goblin_totempole
  • goblin_woodwall_1m
  • goblin_woodwall_2m
  • goblin_woodwall_2m_ribs
  • GoblinArcher
  • GoblinArmband
  • GoblinBrute
  • GoblinBrute_ArmGuard
  • GoblinBrute_Attack
  • GoblinBrute_Backbones
  • GoblinBrute_ExecutionerCap
  • GoblinBrute_HipCloth
  • GoblinBrute_LegBones
  • GoblinBrute_ragdoll
  • GoblinBrute_RageAttack
  • GoblinBrute_ShoulderGuard
  • GoblinBrute_Taunt
  • GoblinClub
  • GoblinHelmet
  • GoblinKing
  • GoblinKing_ragdoll
  • goblinking_totemholder
  • GoblinLegband
  • GoblinLoin
  • GoblinShaman
  • GoblinShaman_attack_poke
  • GoblinShaman_Headdress_antlers
  • GoblinShaman_Headdress_feathers
  • GoblinShaman_projectile_fireball
  • GoblinShaman_protect_aoe
  • GoblinShaman_ragdoll
  • GoblinShaman_Staff_Bones
  • GoblinShaman_Staff_Feathers
  • GoblinShoulders
  • GoblinSpear
  • GoblinSpear_projectile
  • GoblinSword
  • GoblinTorch
  • GoblinTotem
  • Greydwarf
  • Greydwarf_Elite
  • Greydwarf_elite_ragdoll
  • Greydwarf_ragdoll
  • Greydwarf_Root
  • Greydwarf_Shaman
  • Greydwarf_Shaman_ragdoll
  • Greydwarf_throw_projectile
  • GreydwarfEye
  • Greyling
  • Greyling_ragdoll
  • guard_stone
  • guard_stone_test
  • Guck
  • GuckSack
  • GuckSack_small

H

  • Haldor (this is the merchant, yes he works if you spawn him)
  • Hammer
  • HardAntler
  • Hatchling
  • hatchling_cold_projectile
  • Hatchling_ragdoll
  • HealthUpgrade_Bonemass
  • HealthUpgrade_GDKing
  • hearth
  • HeathRockPillar
  • HeathRockPillar_frac
  • HelmetBronze
  • HelmetDrake
  • HelmetDverger
  • HelmetIron
  • HelmetLeather
  • HelmetOdin
  • HelmetPadded
  • HelmetTrollLeather
  • HelmetYule
  • highstone
  • highstone_frac
  • Hoe
  • Honey
  • horizontal_web
  • HugeRoot1

I

  • ice_rock1
  • ice_rock1_frac
  • ice1
  • IceBlocker
  • Imp_fireball_projectile
  • Iron
  • iron_grate
  • IronNails
  • IronOre
  • IronScrap
  • itemstand
  • itemstandh

K

  • Karve
  • KnifeBlackMetal
  • KnifeChitin
  • KnifeCopper
  • KnifeFlint

L

  • LeatherScraps
  • Leech
  • Leech_cave
  • Leviathan
  • LinenThread
  • LocationProxy
  • loot_chest_stone
  • loot_chest_wood
  • LootSpawner_pineforest
  • Lox
  • lox_ragdoll
  • lox_stomp_aoe_OLD
  • LoxMeat
  • LoxPelt
  • LoxPie

M

  • MaceBronze
  • MaceIron
  • MaceNeedle
  • MaceSilver
  • marker01
  • marker02
  • MeadBaseFrostResist
  • MeadBaseHealthMedium
  • MeadBaseHealthMinor
  • MeadBasePoisonResist
  • MeadBaseStaminaMedium
  • MeadBaseStaminaMinor
  • MeadBaseTasty
  • MeadFrostResist
  • MeadHealthMedium
  • MeadHealthMinor
  • MeadPoisonResist
  • MeadStaminaMedium
  • MeadStaminaMinor
  • MeadTasty
  • MineRock_Copper
  • MineRock_Iron
  • MineRock_Meteorite
  • MineRock_Obsidian
  • MineRock_Stone
  • MineRock_Tin
  • MountainGraveStone01
  • mud_road
  • mudpile
  • mudpile_beacon
  • mudpile_frac
  • mudpile_old
  • mudpile2
  • mudpile2_frac
  • Mushroom
  • MushroomBlue
  • MushroomYellow

N

  • Neck
  • Neck_Ragdoll
  • NeckTail
  • NeckTailGrilled
  • Needle

O

  • Oak_log
  • Oak_log_half
  • Oak1
  • OakStub
  • Obsidian
  • odin
  • OLD_wood_roof
  • OLD_wood_roof_icorner
  • OLD_wood_roof_ocorner
  • OLD_wood_roof_top
  • OLD_wood_wall_roof
  • Ooze
  • oozebomb_explosion
  • oozebomb_projectile

P

  • path
  • paved_road
  • Pickable_Barley
  • Pickable_Barley_Wild
  • Pickable_BogIronOre
  • Pickable_Branch
  • Pickable_Carrot
  • Pickable_Dandelion
  • Pickable_DolmenTreasure
  • Pickable_DragonEgg
  • Pickable_Flax
  • Pickable_Flax_Wild
  • Pickable_Flint
  • Pickable_ForestCryptRandom
  • Pickable_ForestCryptRemains01
  • Pickable_ForestCryptRemains02
  • Pickable_ForestCryptRemains03
  • Pickable_ForestCryptRemains04
  • Pickable_Item
  • Pickable_Meteorite
  • Pickable_MountainRemains01_buried
  • Pickable_Mushroom
  • Pickable_Mushroom_blue
  • Pickable_Mushroom_yellow
  • Pickable_Obsidian
  • Pickable_RandomFood
  • Pickable_SeedCarrot
  • Pickable_SeedTurnip
  • Pickable_Stone
  • Pickable_SunkenCryptRandom
  • Pickable_SurtlingCoreStand
  • Pickable_Thistle
  • Pickable_Tin
  • Pickable_Turnip
  • PickaxeAntler
  • PickaxeBronze
  • PickaxeIron
  • PickaxeStone
  • piece_artisanstation
  • piece_banner01
  • piece_banner02
  • piece_banner03
  • piece_banner04
  • piece_banner05
  • piece_bed02
  • piece_beehive
  • piece_bench01
  • piece_brazierceiling01
  • piece_cauldron
  • piece_chair
  • piece_chair02
  • piece_chest
  • piece_chest_private
  • piece_chest_wood
  • piece_cookingstation
  • piece_gift1
  • piece_gift2
  • piece_gift3
  • piece_groundtorch
  • piece_groundtorch_green
  • piece_groundtorch_wood
  • piece_jackoturnip
  • piece_maypole
  • piece_sharpstakes
  • piece_spinningwheel
  • piece_stonecutter
  • piece_table
  • piece_throne01
  • piece_walltorch
  • piece_workbench
  • piece_workbench_ext1
  • piece_workbench_ext2
  • piece_workbench_ext3
  • piece_workbench_ext4
  • piece_xmastree
  • PineCone
  • PineTree
  • Pinetree_01
  • Pinetree_01_Stub
  • PineTree_log
  • PineTree_log_half
  • PineTree_log_halfOLD
  • PineTree_logOLD
  • PineTree_Sapling
  • Player
  • Player_ragdoll
  • Player_ragdoll_old
  • Player_tombstone
  • PlayerUnarmed
  • portal
  • portal_wood
  • projectile_beam
  • projectile_chitinharpoon
  • projectile_meteor
  • projectile_wolffang

Q

  • QueenBee
  • QueensJam

R

  • Raft
  • raise
  • Raspberry
  • RaspberryBush
  • RawMeat
  • replant
  • Resin
  • Rock_3
  • Rock_3_frac
  • Rock_4
  • Rock_4_plains
  • Rock_7
  • Rock_destructible
  • Rock_destructible_test
  • rock1_mountain
  • rock1_mountain_frac
  • rock2_heath
  • rock2_heath_frac
  • rock2_mountain
  • rock2_mountain_frac
  • rock3_mountain
  • rock3_mountain_frac
  • rock3_silver
  • rock3_silver_frac
  • rock4_coast
  • rock4_coast_frac
  • rock4_copper
  • rock4_copper_frac
  • rock4_forest
  • rock4_forest_frac
  • rock4_heath
  • rock4_heath_frac
  • RockFinger
  • RockFinger_frac
  • RockFingerBroken
  • RockFingerBroken_frac
  • rockformation1
  • RockThumb
  • RockThumb_frac
  • root07
  • root08
  • root11
  • root12
  • RoundLog
  • Ruby
  • rug_deer
  • rug_fur
  • rug_wolf

S

  • sapling_barley
  • sapling_carrot
  • sapling_flax
  • sapling_seedcarrot
  • sapling_seedturnip
  • sapling_turnip
  • Sausages
  • Seagal
  • Serpent
  • SerpentMeat
  • SerpentMeatCooked
  • SerpentScale
  • SerpentStew
  • shaman_attack_aoe
  • shaman_heal_aoe
  • SharpeningStone
  • ShieldBanded
  • ShieldBlackmetal
  • ShieldBlackmetalTower
  • ShieldBronzeBuckler
  • ShieldIronSquare
  • ShieldIronTower
  • ShieldKnight
  • ShieldSerpentscale
  • ShieldSilver
  • ShieldWood
  • ShieldWoodTower
  • ship_construction
  • shipwreck_karve_bottomboards
  • shipwreck_karve_bow
  • shipwreck_karve_chest
  • shipwreck_karve_dragonhead
  • shipwreck_karve_stern
  • shipwreck_karve_sternpost
  • shrub_2
  • shrub_2_heath
  • sign
  • sign_notext
  • Silver
  • SilverNecklace
  • SilverOre
  • silvervein
  • silvervein_frac
  • Skeleton
  • skeleton_bow
  • skeleton_mace
  • Skeleton_NoArcher
  • Skeleton_Poison
  • skeleton_sword
  • Skull1
  • Skull2
  • sledge_aoe
  • SledgeIron
  • SledgeStagbreaker
  • smelter
  • Spawner_Blob
  • Spawner_BlobElite
  • Spawner_Boar
  • Spawner_Draugr
  • Spawner_Draugr_Elite
  • Spawner_Draugr_Noise
  • Spawner_Draugr_Ranged
  • Spawner_Draugr_Ranged_Noise
  • Spawner_Draugr_respawn_30
  • Spawner_DraugrPile
  • Spawner_Fenring
  • Spawner_Fish4
  • Spawner_Ghost
  • Spawner_Goblin
  • Spawner_GoblinArcher
  • Spawner_GoblinBrute
  • Spawner_GoblinShaman
  • Spawner_Greydwarf
  • Spawner_Greydwarf_Elite
  • Spawner_Greydwarf_Shaman
  • Spawner_GreydwarfNest
  • Spawner_Hatchling
  • Spawner_imp
  • Spawner_imp_respawn
  • Spawner_Leech_cave
  • Spawner_Location_Elite
  • Spawner_Location_Greydwarf
  • Spawner_Location_Shaman
  • Spawner_Skeleton
  • Spawner_Skeleton_night_noarcher
  • Spawner_Skeleton_poison
  • Spawner_Skeleton_respawn_30
  • Spawner_StoneGolem
  • Spawner_Troll
  • Spawner_Wraith
  • SpearBronze
  • SpearChitin
  • SpearElderbark
  • SpearFlint
  • SpearWolfFang
  • stake_wall
  • StaminaUpgrade_Greydwarf
  • StaminaUpgrade_Troll
  • StaminaUpgrade_Wraith
  • StatueCorgi
  • StatueDeer
  • StatueEvil
  • StatueHare
  • StatueSeed
  • Stone
  • stone_arch
  • stone_floor
  • stone_floor_2x2
  • stone_pile
  • stone_pillar
  • stone_stair
  • stone_wall_1x1
  • stone_wall_2x1
  • stone_wall_4x2
  • stoneblock_fracture
  • stonechest
  • StoneGolem
  • stonegolem_attack1_spike
  • StoneGolem_clubs
  • StoneGolem_hat
  • Stonegolem_ragdoll
  • StoneGolem_spikes
  • stubbe
  • stubbe_spawner
  • sunken_crypt_gate
  • Surtling
  • SurtlingCore
  • SwampTree1
  • SwampTree1_log
  • SwampTree1_Stub
  • SwampTree2
  • SwampTree2_darkland
  • SwampTree2_log
  • SwordBlackmetal
  • SwordBronze
  • SwordCheat
  • SwordIron
  • SwordIronFire
  • SwordSilver

T

  • Tankard
  • TankardOdin
  • TentaRoot
  • tentaroot_attack
  • Thistle
  • Tin
  • TinOre
  • tolroko_flyer
  • Torch
  • Trailership
  • TrainingDummy
  • TreasureChest_blackforest
  • TreasureChest_fCrypt
  • TreasureChest_forestcrypt
  • TreasureChest_heath
  • TreasureChest_meadows
  • TreasureChest_meadows_buried
  • TreasureChest_mountains
  • TreasureChest_plains_stone
  • TreasureChest_sunkencrypt
  • TreasureChest_swamp
  • TreasureChest_trollcave
  • Troll
  • troll_groundslam_aoe
  • troll_log_swing_h
  • troll_log_swing_v
  • Troll_ragdoll
  • troll_throw_projectile
  • TrollHide
  • TrophyBlob
  • TrophyBoar
  • TrophyBonemass
  • TrophyDeathsquito
  • TrophyDeer
  • TrophyDragonQueen
  • TrophyDraugr
  • TrophyDraugrElite
  • TrophyDraugrFem
  • TrophyEikthyr
  • TrophyFenring
  • TrophyForestTroll
  • TrophyFrostTroll
  • TrophyGoblin
  • TrophyGoblinBrute
  • TrophyGoblinKing
  • TrophyGoblinShaman
  • TrophyGreydwarf
  • TrophyGreydwarfBrute
  • TrophyGreydwarfShaman
  • TrophyHatchling
  • TrophyLeech
  • TrophyLox
  • TrophyNeck
  • TrophySerpent
  • TrophySGolem
  • TrophySkeleton
  • TrophySkeletonPoison
  • TrophySurtling
  • TrophyTheElder
  • TrophyWolf
  • TrophyWraith
  • tunnel_web
  • turf_roof
  • turf_roof_top
  • turf_roof_wall
  • Turnip
  • TurnipSeeds
  • TurnipStew

V

  • Valkyrie
  • VegvisirShard_Bonemass
  • vertical_web
  • vfx_arrowhit
  • vfx_auto_pickup
  • vfx_barley_destroyed
  • vfx_barnacle_destroyed
  • vfx_barnacle_hit
  • vfx_barrle_destroyed
  • vfx_beech_cut
  • vfx_beech_small1_destroy
  • vfx_beech_small2_destroy
  • vfx_beechlog_destroyed
  • vfx_beechlog_half_destroyed
  • vfx_beehive_destroyed
  • vfx_beehive_hit
  • vfx_birch1_aut_cut
  • vfx_birch1_cut
  • vfx_birch2_aut_cut
  • vfx_birch2_cut
  • vfx_blastfurance_addfuel
  • vfx_blastfurnace_addore
  • vfx_blastfurnace_produce
  • vfx_blob_attack
  • vfx_blob_death
  • vfx_blob_hit
  • vfx_blobelite_attack
  • vfx_blocked
  • vfx_BloodDeath
  • vfx_BloodHit
  • vfx_boar_birth
  • vfx_boar_death
  • vfx_boar_hit
  • vfx_boar_love
  • vfx_BonemassDeath
  • vfx_BonemassHit
  • vfx_bonepile_destroyed
  • vfx_bones_pick
  • vfx_bonfire_AddFuel
  • vfx_bonfire_destroyed
  • vfx_bow_fire
  • vfx_bowl_AddItem
  • vfx_Burning
  • vfx_bush_destroyed
  • vfx_bush_destroyed_heath
  • vfx_bush_leaf_puff
  • vfx_bush_leaf_puff_heath
  • vfx_bush2_e_hit
  • vfx_bush2_en_destroyed
  • vfx_clubhit
  • vfx_Cold
  • vfx_ColdBall_Hit
  • vfx_ColdBall_launch
  • vfx_cooking_station_transform
  • vfx_corpse_destruction_large
  • vfx_corpse_destruction_medium
  • vfx_corpse_destruction_small
  • vfx_creature_soothed
  • vfx_crow_death
  • vfx_damaged_cart
  • vfx_Damaged_Karve
  • vfx_Damaged_Raft
  • vfx_Damaged_VikingShip
  • vfx_darkland_groundfog
  • vfx_deer_death
  • vfx_deer_hit
  • vfx_Destroyed_Karve
  • vfx_Destroyed_Raft
  • vfx_Destroyed_VikingShip
  • vfx_dragon_coldbreath
  • vfx_dragon_death
  • vfx_dragon_hurt
  • vfx_dragon_ice_hit
  • vfx_dragonegg_destroy
  • vfx_draugr_death
  • vfx_draugr_hit
  • vfx_draugrpile_destroyed
  • vfx_draugrpile_hit
  • vfx_DraugrSpawn
  • vfx_edge_clouds
  • vfx_eikthyr_death
  • vfx_fenring_death
  • vfx_fenring_hurt
  • vfx_fermenter_add
  • vfx_fermenter_tap
  • vfx_fir_oldlog
  • vfx_FireAddFuel
  • vfx_FireballHit
  • vfx_firetree_regrow
  • vfx_firetreecut
  • vfx_firetreecut_dead
  • vfx_firlogdestroyed
  • vfx_firlogdestroyed_half
  • vfx_foresttroll_hit
  • vfx_ForgeAddFuel
  • vfx_Freezing
  • vfx_Frost
  • vfx_frostarrow_hit
  • vfx_frosttroll_hit
  • vfx_gdking_stomp
  • vfx_ghost_death
  • vfx_ghost_hit
  • vfx_goblin_death
  • vfx_goblin_hit
  • vfx_goblin_woodwall_destroyed
  • vfx_goblinbrute_death
  • vfx_goblinbrute_hit
  • vfx_goblinking_beam_OLD
  • vfx_GoblinShield
  • vfx_GodExplosion
  • vfx_greydwarf_death
  • vfx_greydwarf_elite_death
  • vfx_greydwarf_hit
  • vfx_greydwarf_root_destroyed
  • vfx_greydwarf_shaman_pray
  • vfx_greydwarfnest_destroyed
  • vfx_greydwarfnest_hit
  • vfx_groundtorch_addFuel
  • vfx_GuckSackDestroyed
  • vfx_GuckSackHit
  • vfx_GuckSackSmall_Destroyed
  • vfx_Harpooned
  • vfx_hatchling_death
  • vfx_hatchling_hurt
  • vfx_HealthUpgrade
  • vfx_HearthAddFuel
  • vfx_HitSparks
  • vfx_ice_destroyed
  • vfx_ice_destroyed_shelf
  • vfx_ice_hit
  • vfx_iceblocker_destroyed
  • vfx_ImpDeath
  • vfx_kiln_addore
  • vfx_kiln_produce
  • vfx_leech_death
  • vfx_leech_hit
  • vfx_lootspawn
  • vfx_lox_groundslam
  • vfx_MeadSplash
  • vfx_mill_add
  • vfx_mill_produce
  • vfx_MudDestroyed
  • vfx_MudHit
  • vfx_neck_death
  • vfx_neck_hit
  • vfx_oak_cut
  • vfx_oaklogdestroyed
  • vfx_oaklogdestroyed_half
  • vfx_ocean_clouds
  • vfx_odin_despawn
  • vfx_offering
  • vfx_perfectblock
  • vfx_pickable_pick
  • vfx_pinelogdestroyed
  • vfx_pinelogdestroyed_half
  • vfx_pinetree_regrow
  • vfx_pinetreecut
  • vfx_Place_bed
  • vfx_Place_beehive
  • vfx_Place_brazierceiling01
  • vfx_Place_cart
  • vfx_Place_cauldron
  • vfx_Place_charcoalkiln
  • vfx_Place_chest
  • vfx_Place_digg
  • vfx_Place_forge
  • vfx_Place_Karve
  • vfx_Place_mud_road
  • vfx_Place_portal
  • vfx_Place_Raft
  • vfx_Place_raise
  • vfx_Place_replant
  • vfx_Place_smelter
  • vfx_Place_spinningwheel
  • vfx_Place_stone_floor
  • vfx_Place_stone_floor_2x2
  • vfx_Place_stone_wall_2x1
  • vfx_Place_stone_wall_4x2
  • vfx_Place_VikingShip
  • vfx_Place_windmill
  • vfx_Place_wood_beam
  • vfx_Place_wood_floor
  • vfx_Place_wood_pole
  • vfx_Place_wood_roof
  • vfx_Place_wood_stair
  • vfx_Place_wood_wall
  • vfx_Place_wood_wall_half
  • vfx_Place_wood_wall_roof
  • vfx_Place_workbench
  • vfx_player_death
  • vfx_player_hit
  • vfx_Poison
  • vfx_poisonarrow_hit
  • vfx_Potion_health_medium
  • vfx_Potion_stamina_medium
  • vfx_prespawn
  • vfx_ProjectileHit
  • vfx_RockDestroyed
  • vfx_RockDestroyed_large
  • vfx_RockDestroyed_Obsidian
  • vfx_RockHit
  • vfx_RockHit_Obsidian
  • vfx_SawDust
  • vfx_seagull_death
  • vfx_serpent_attack_trigger
  • vfx_serpent_death
  • vfx_serpent_hurt
  • vfx_shrub_2_destroyed
  • vfx_shrub_2_heath_destroyed
  • vfx_shrub_2_hit
  • vfx_shrub_heath_hit
  • vfx_silvermace_hit
  • vfx_skeleton_big_death
  • vfx_skeleton_death
  • vfx_skeleton_hit
  • vfx_skeleton_mace_hit
  • vfx_sledge_hit
  • vfx_sledge_iron_hit
  • vfx_smelter_addfuel
  • vfx_smelter_addore
  • vfx_smelter_produce
  • vfx_Smoked
  • vfx_spawn
  • vfx_spawn_large
  • vfx_spawn_small
  • vfx_StaminaUpgrade
  • vfx_stone_floor_destroyed
  • vfx_stone_stair_destroyed
  • vfx_stone_wall_4x2_destroyed
  • vfx_stonegolem_attack_hit
  • vfx_stonegolem_death
  • vfx_stonegolem_hurt
  • vfx_stonegolem_wakeup
  • vfx_stubbe
  • vfx_swamp_mist
  • vfx_swamptree_cut
  • vfx_torch_hit
  • vfx_tree_fall_hit
  • vfx_troll_attack_hit
  • vfx_troll_death
  • vfx_troll_groundslam
  • vfx_troll_log_hitground
  • vfx_troll_rock_destroyed
  • vfx_turnip_grow
  • vfx_UndeadBurn
  • vfx_vines_destroyed
  • vfx_walltorch_addFuel
  • vfx_WaterImpact_Karve
  • vfx_WaterImpact_Raft
  • vfx_WaterImpact_VikingShip
  • vfx_Wet
  • vfx_WishbonePing
  • vfx_wolf_death
  • vfx_wolf_hit
  • vfx_wood_stack_destroyed
  • vfx_wraith_death
  • vfx_wraith_hit
  • VikingShip
  • vines

W

  • widestone
  • widestone_frac
  • windmill
  • Wishbone
  • WitheredBone
  • Wolf
  • Wolf_cub
  • Wolf_Ragdoll
  • WolfFang
  • WolfPelt
  • Wood
  • wood_beam
  • wood_beam_1
  • wood_beam_26
  • wood_beam_45
  • wood_door
  • wood_dragon1
  • wood_fence
  • wood_floor
  • wood_floor_1x1
  • wood_gate
  • wood_ledge
  • wood_pole
  • wood_pole_log
  • wood_pole_log_4
  • wood_pole2
  • wood_roof
  • wood_roof_45
  • wood_roof_icorner
  • wood_roof_icorner_45
  • wood_roof_ocorner
  • wood_roof_ocorner_45
  • wood_roof_top
  • wood_roof_top_45
  • wood_stack
  • wood_stair
  • wood_stepladder
  • wood_wall_half
  • wood_wall_log
  • wood_wall_log_4x0.5
  • wood_wall_roof
  • wood_wall_roof_45
  • wood_wall_roof_top
  • wood_wall_roof_top_45
  • woodiron_beam
  • woodiron_pole
  • woodwall
  • Wraith
  • wraith_melee

Y

  • YagluthDrop
  • YmirRemains

Semoga daftar kode-kode console Valheim di atas membantu memudahkan kalian untuk menikmati dan mempelajari mekanisme game lebih lanjut.

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